AI Insights · Timothy · April 2024
Top 5 Boxing Games on iOS in Qatar: Q1 2024
Discover the performance of the top 5 boxing games on iOS in Qatar during Q1 2024, including trends in downloads, revenue, and active users.
In Q1 2024, the top 5 boxing games on iOS in Qatar displayed varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at how each app fared during the quarter.
WWE Mayhem Weekly revenue for WWE Mayhem showed significant fluctuations, starting at around $72 and peaking at nearly $296 in mid-February. By the end of March, revenue settled at approximately $189. Weekly downloads were minimal, with a notable increase to 20 in mid-March. Active users initially dropped from 107 to 87 but recovered to 107 by the end of the quarter.
Boxing Star: Real Boxing Fight Boxing Star: Real Boxing Fight experienced varying weekly revenue, starting at $72 and achieving a high of $195 in late March. Weekly downloads were low, peaking at 5 in the last week of the quarter.
Real Boxing: KO Fight Club Real Boxing: KO Fight Club saw weekly revenue ranging from $46 to $189, with notable peaks in late February and March. Weekly downloads were initially zero, increasing to 9 towards the end of the quarter.
Real Boxing 2 Real Boxing 2 had weekly revenue fluctuations between $42 and $87, with a peak in the last week of March. Downloads were minimal, peaking at just 2 in mid-March.
EA SPORTS™ UFC® 2 EA SPORTS™ UFC® 2 displayed a steady increase in weekly revenue, peaking at $88 in early February and ending the quarter at $50. Weekly downloads varied, with a high of 24 in mid-March. Active users peaked at 46 in late March.
These insights into the performance of the top boxing games on iOS in Qatar for Q1 2024 are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.